Hi everyone, sorry about the late blog post this week. We've deviated pretty sharply from the original syllabus I laid out at the beginning of class. Since Zbrush seems to be what everyone is most interested, we'll be focusing on using it for concepts and illustration. I had the idea that we'd be wrapping up the playing card by now, but it's probably worth it to use the monster to explore different tools in Zbrush. We'll talk about that in class though.
I took some time to put together a customized Zbrush interface that drastically cuts down on the amount of crap you need to wade through to get to the vital tools.
We are going to build on last weeks zbrush session by going over a few ways to create base meshes.
Zspheres, ZSketch, and we'll touch on using the Zmodeler brush.
That'll be enough for one week
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